SERVER INFORMATION
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Things you might want to know.......

Here are some things you should know about our server.....

  1. Friendly Fire is ON!
  2. Stock realism is enabled.
  3. Respawn is set a 0 second.
  4. No noobstick. Axis gets a shottie instead.
  5. You can lean while you're running.
  6. The smokers are mustard gas and have a large radius.
  7. Anti-hack/anti-cheat programs are enabled.
  8. Spawn/respawn invulnerability set to 8 seconds.
  9. You should have fun.

And I would like to give a HUGE THANK YOU to Dan and Brandon at DEADLY SERVERS. These guys are putting up an excellent product and have been right there for me while I've been wading through the learning process of running the server. Their servers kick ass and their service is excellent. Thanks guys!

'Nuff said.


Mods & stuff

I have been all over looking at places to get mods and skins as add-ons for the MOH series games. You probably have a favorite site of your own for those things too. But if you haven't seen it, try checking out:

www.mpsh.com

It is an excellent site and has some great add-ons for AA, SH & BT.

Additionally, www.mohfiles.com is another excellent site. If you are a clan admin, you definitely need to get your ass over to www.mohadmin.com . As a new admin myself, I have found their resources have been the best by far.

 

 

Match Rules

  • Teams shall agree on the number of players (4, 5, 6 or 7).
  • Match shall consist of three 15 minute rounds.
  • Visitor shall pick two maps, Home team shall pick one.
  • Maps shall run Visitor, Home, Visitor.
  • If you select the map, the other team picks sides.
  • All standard server configurations apply (see above).
  • During match play, only one player from each team shall be able to utilize rockets. Rocketeers shall be declared prior to each round.
  • Anti-cheat software is always on and will automatically kick any player found with non-standard cvars (cheats/hacks). No player(s) kicked for cvar violations will be allowed to return to the match and that team shall play a man(men) down for the remainder of the match.
  • The team who wins 2 of 3 maps will be declared the winner.
  • In case(s) of a tie(s), a representative from each team will meet for a pistol bash to decide the winner.
  • NO spectators are allowed.